About This GameAboutAVG/ADVPC(Windows) Traditioal Chinese only ⋄Fanpage⋄ ⋄Website⋄ FeatureThe game focuses on interactions with objects in scenes and exploring through the map. Players are able to trigger various events in game and affect how the story goes.StroyOne day, a furry little creature, Fururu, accidentally fall into the world of a story book.This unexpected event inevitably causes Fururu's depression. Fortunately, after encountering Red and Aka from the 'Forest Home', Fururu finally finds a shelter to rest with their kind invitation. As the time goes by, Fururu starts to notice that there is something unusual behind the daily life. What will Fururu do to overcome the incoming challenges? b4d347fde0
English,Traditional Chinese
New save-load system.:
. Something great incoming: Check out a new interface mockup . Unique spells and plans.: Hello! Life is Hard devs are on (the) line. As a minor patch, we've introduced unique spells for each god instead of "hand of vitality". This is how they look like now: What would you like to see in Life is Hard? We've been thinking for a while about adding more wandering traders/caravans with different tools/improvements to sell, but we're unsure if this is what our game needs right now. Please respond thoughtfully, as it's very important for the game's further development. Villages' conquest.: Hello, dear members of our community! The developers of "Life is Hard" are on line. It's been almost 3 months since the last documented update, and we think that it's time to shed a light on everything that happens behind the scenes of our production plant.
About what we have done. New Lands.:
Hello everyone! After about a month we're ready to present you a new update, which diversified the world outside your village. Numerous bugs were fixed, new landscapes, new enemies, outposts and many other things were added. Now let's have a closer look at these changes. 1. The overworld. We thought that the background had a lack of diversity, so now you can see a beautiful landscapes with beautiful mountains, dark forests, bandits' camps (by robbing these you will get a small amount of resources), border outposts of different states and an altar which helps you to reveal the divine powers. 2. Rations and cultures. After working a bit on the rations, we managed to make their usage more flexible and "pleasant". Now even having 2 units of each type of food you are able to feed 6 minions, so it’s way more convenient than it used to be. In addition, now you can grow a new culture - hops, which you can find by traveling. In the future, the variety will be increased. 3. Necromancer. Now the battle against the necromancer has become more epic. New music, new cursed biome, and a huge guard protecting his master. 4. Tutorial. Now the game has become more friendly to new players, updated tutorial is presented in a much more convenient way and explains some game mechanics that were not mentioned before. 5. Gods. New bonuses and abilities that are given by the deities. Now you need to take god selection seriously at the beginning of the game. 6. Bugs. About fifty different issues and bugs have been fixed. Please, if you find any - report them on our Steam Community forums or on our Discord server[discord.lih-game.net], instead of rushing to provide negative feedback. We will do our best to fix them as soon as possible! Well, that’s enough for today. Thanks a lot for your support, guys!. Discord verification and some more: Hey, folks! I'm proud to tell you that our Discord channel is verified now! Join it and feel free to ask any questions, I'll help you out as soon as possible: https://discord.gg/pirozhok P.S. The new patch is coming! Here are some sneak peeks: P. P. S. I would like to express my appreciation to all of you awesome guys who report bugs on our Steam Forum, support me with kind words and keep playing. This is the very thing that inspires me to keep working on Life is Hard. Thank you, guys! . Sale: Life is Hard is on weeklong sale now. Get it with a 40% discount! The sale lasts till October 16.
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